วันเสาร์ที่ 12 เมษายน พ.ศ. 2551

Zaku II F2 (review)

Head

This features a movable clear monoeye camera, which can be painted over with pink or stuck on with a marking seal sticker. To move it side to side, you will have to remove the helmet. Detail is good; unlike many of the MG Gundams, this one, like the other Zeon MGs, has internals. Two helmets are provided; one of them has the blade antenna reserved for commanders. Articulation is limited to side-to-side movement, but it has a wide range.

Torso

Detail freaks will love this. Internals galore here, revealed by pulling the upper armor plates apart. The cockpit is hinged from the center and unfortunately does not open all the way to reveal the little pilot in his seat - a negligible flaw. It opens easily enough with one finger. The arm posts have pivot screws and are housed in a drawer-style assembly, thus can be pulled sideways; more on this later. The backpack is rich in internal detail too, with moving rocket nozzles, and its external armor can have its optional boosters mounted or unmounted.
The waist is where things may get complicated. The F2 still has the trademark Roman-style skirt armor and power hoses of the UC Zakus. Front skirt armors can flip up all the way, and the skirts on the sides open up well for good poseability. Helping poseability is a third screw for the leg posts, which swivel inside the skirt armors and enable the Zaku II F2 to pose very well for a kit that has no real waist. The skirt armor has a folding latch to carry the bazooka and many obvious hardpoints to carry other armaments.
Bandai opted to make the power hoses as one thin line of plastic that accepts 16 or so little rings. While it’s ingenious how they hook onto the front skirt armor and backpack, it’s very easy to lose the rings that make up the hoses. They’re also not shaped the same way. Some of them have tapered sections where the hoses bend. Extra care should be taken with this part.

Arms

These are typical Zaku II arms. The left one has the spiked shoulder, the right one the shoulder shield, which could have been made a little wider. No internals on these, and they’re not as bendy as other MGs (just about 95 degrees of elbow bend), but it’s no matter. Two sets of hands are provided: your typical MG hinged gun-grip hands and another dramatic-looking pair with open palms, fingers spread open. Because of the drawer-style arm post assembly in the torso, sliding the arms farther away from the body enables them to swivel upward, thanks to screws in the arm posts. You can do a zombie pose with those arms this way. This also facilitates carrying the bazooka on the shoulder.

Legs

Again, there is detail galore. Bend the knees all the way and you get to see hydraulic pistons hidden in the joint. Even with big feet, the legs actually have articulated ankles - good for kneeling poses while maintaining very good freestanding stability. Those power cables make a reappearance, rings and all. Mounting them requires fitting one end into a keyhole in the upper leg, then twisting them 180 degrees and fitting the other end into the lower leg - very clever. This avoids the hoses coming loose. As before, be careful with those ring segments. After assembly, the hoses bend very well and don’t get in the way of poses.

Weapons and Accessories

MMP-80 90mm machine gun- Personally I prefer this over the classic MMP-78 120mm Zaku machine gun with the drum cartridge. Taken from the Dom, it’s a slick looking piece, and the clip can be removed. Sadly the cluster of 3 clips is good only for show, mounting onto the skirt hardpoint. 280mm bazooka- This is also a nice piece. Fore grip folds away for storage onto the rear latch. Carry this single-handedly or in a two-fisted pose - it’s perfectly all right. The scope swivels up and down too. Sturm Faust RPG- This rocket-propelled grenade comes with the stick, the fin assembly and a ring for mounting onto the skirt hardpoint. 3-missile leg pods- These carry three missiles each, and mount onto leg hardpoints via a polycap connection under two tiny losable caps. Also provided are “belts” that supposedly lash these launchers to the legs. You’ll have to take the pods apart to get the missiles, however. Hand grenade- This is the most disappointing piece here. Like the cluster of spare clips, it’s nothing more than decoration to be mounted on the skirt hardpoint.

Conclusion

As of this writing, this is my first Zeon MG and I haven’t seen 0083 yet. That said, this is an awesome kit for detail and internal freaks, even though there are pieces that are there just for detail’s sake and aren’t of any real use, such as the hand grenade and spare clips. I do prefer the EFSF version’s light tan color, though. Packing a nice arsenal of realistic ranged weapons (no beams or mega particles here, sonny), I can’t think of a better grunt MS, and the F2 has both the detail and above-average poseability to appeal to all UC fans. (Overall Rating: 4.5 out of 5 stars)

Contributor: Juan Miguel de Leon

General and Technical Data
Series: Master Grade (MG) 1/100 Release Date: 04/2002 Suggested
Price: ¥ 3000

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